How the first bas-relief came about

After the salvaged wood boat models it proved hard to expand into new territory:

“The Kadett and  Globe sculptures were my final attempts to make the full 3d modelling technique work for a wider range of subjects and on a more monumental scale. Although successful in themselves, the sculptures did not seem to point a way forward. The Doelen project had left me with a taste for innovation and for working on a larger scale, and the smaller models now felt too limited.”: “... I needed an approach for my bread-and-butter artwork that would offer prospects for further artistic development and would at the same time be suitable for commissioned projects. Then one day the solution arose: the bas-relief! In retrospect I wonder why it took me so long to arrive at it. It is really only a small step from a ship half-hull model to a bas-relief. Some people even confuse the two.”

Image top: A selection of tiny jpeg's from the Gillys Car Wreckers website collected in 2000. Gillys was one of the many excellent image sources in the early days of the internet. Most disappeared quite quickly, a victim of their own success. Bandwidth was expensive back then.

Slide 1: A computer sketch to assess colour application for the Chevelle  bas-relief. Note the schematic approach at this stage. Although the next reliefs revealed the possibilities of incorporated shadows and reflections the 'flat' approach returns in the Ferrari 500TRC  and later works.

Slide 2 + 3: Studio view Lekhaven.

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CARS 2000 - 2001

The first series of twelve bas-reliefs was limited to one theme: cars. They were first exhibited at Delta gallery Rotterdam and the KunstRAI Amsterdam.